Howdy, I’m Luke!
As a long-term studying concept artist, I have plenty of hands-on experience in developing atmospheres and visuals for narrative worldbuilding in character, creature, prop, and environment designs through iterative pipelines such as sketching and 3D modeling.
I have designed for various formats (film, games, toys, graphics, illustration), and work in many different render styles, from photo-bashing to stylized drawing.



